Mar 15 2011

Money Making Guide: Kingdom of Miscellania

Posted by Maxwell K.

Hi, my name is Maxwell, and I’m excited to be blogging with “TRB”! My first article will be about one money making method… that’s easier than nomming on food!

To get to Miscellania, you can either: Take a boat from Rellekka, or teleport using your Ring of Wealth, take a mine cart, or use a fairy ring (code C-I-P).

The first step is to complete the quest: Throne of Miscellania. It is a rather easy and quick quest. To start it, you need to speak to King Vargas in Miscellania. To complete the quest you will need: about 45gp, an Iron Bar, some Logs, a  pickaxe, a woodcutting axe, harpoon and lobster pot, and a Ring with a gem in it. Male characters will need Flowers, and a Bow. Female characters will need a Cake. (Information from Sal’s Realm) This quest will unlock the kingdom feature.

Additionally, it would be a very helpful if you completed the quest: Royal Trouble. To start this quest speak to Advisor Ghrim on the 2nd floor of the Miscellania castle. All you need to complete this quest is a pickaxe and 5 coal. You will need to defeat a level 149 sea snake (EASY; IF YOU THINK 149 IS HARD, IT’S MORE LIKE A LEVEL 90). The Sea Snake only uses melee. Bring an antipoision and food accordingly. When you finish this quest you get increased resources to use for your kingdom.

After you do those, you finally will have access to all of your kingdom. Before you start, I recommend getting 100% of the people’s approval. You can do this by chopping some maples, mining some coal, fishing, or farming outside the castle walls. You can find out your approval by talking to any NPC near each of the areas I mentioned.

So now, we can finally begin to set up our kingdom. Talk to Advisor Ghrim. Firstly, put money in your kingdom coffers. Every day is 75K, so I’d recommend putting at least 750K in your coffers. Secondly, you want to put your kingdom on the resources that are worth the most at the time. I always put all all on herbs (click the up arrows near the herb until the “meter” reaches to be full), and I put the rest on maples since they can have nice bird nest loots. Of course this is mainly subjective, but I’d do a little bit of research so you can get the most money out of this. When you wish to collect your kingdom, just get your approval back to 100% and go back to Advisor Ghrim and ask him to collect your kingdom.

The kingdom is definitely chance. Some weeks you may have an amazing profit, and other maybe your record lows. I leave my kingdom out for 30 days, and I get a nice profit.

Thanks to my clan, Avon, for helping me with some of this info, and thanks to my friend Emily who suggested  this topic for me and proofread this. If you have any comments, feedback, or questions feel free to leave a comment.

-Maxwell K.

Filed under : Economy, General, Other | 20 Comments »
Dec 21 2010

How to Remove Recoveries on Runescape

Posted by mike

This guide will cover how to remove recoveries instantly (useful when selling accounts)

First; the players that are reading this blog may find themselves in a situation in which they are looking to sell their runescape account. The prerequisite for selling any runescape account is to have no pending recoveries. Below are the steps that are to be followed enabling instant removal of recoveries.

First Step: go to the recovery page and click the ‘recover stolen password.

Second Step: Put the details of your runescape account in the appropriate fields. Essentially any details required to recover the account.

Third Step: When the account gets recovered which takes between 1-30 minutes, depending you will have your account back without any recovery questions.
That’s it!

Filed under : General, Other | 2 Comments »
Dec 03 2010

How to get Good Loot in Bounty Hunter/PVP Worlds

Posted by mike

This Guide offers the following

  • How to maximise loot potential.
  • How to do PVP tricks that return good amounts of money.
  • How PVP tricks can act as a transfer method.
  • A good technique on gaining effort points.

To Get effort Points you must first have a risk on your character. In P2P this risk needs to be above 76k, and in F2P it needs to be above 26k.

How to maximise loot potential:

First and for most Effort Points. Effort Points contribute to the chance of receiving good loot player killing (PKing) with more than 30% effort points can be advised. Now often people say, well EP is hard to get, you’re constantly watching the screen to ensure you have not died and lost your 26-76k risk, however, today I am going to show you a technique which is going to end this particular issue.  AFK EPing has never been easier follow the following steps

  • Go to the GE buy a wizard trimmed top.
  • Also buy black knifes
  • Go to a +1 bounty hunter world.
  • Place yourself in a position that cannot be hit by ice barrage or other long distant spells.
  • Set your character to auto attack, equip the knifes.
Now you’re probably wondering what will this do.  When a player comes to attack you, when your away from your key board, your character will throw the knife, which ordinarily would hold over the Wizard Trimmed top, this means for the time you had been EPing you had been EPing with a risk, but when you throw that knife and die in a bounty + 1 world you will keep the top – Good Game EP hunters.
Drop Potential: Often people state, well if I have a high EP, I will ultimately get more loot. I’m here to tell you EP is only 50% of the component taken into account when receiving loot. There is a hidden little thing known as ‘DP’ or Drop potential. Essentially Drop potential measures the following thing and gives loot accordingly
  • Total Risk
  • How many deaths have you endured and what have been the loses
  • Is the person killed on your friends list?
  • Did the person that was killed recently kill you?

Based on the above information, loot is distributed, hence, if you look at this criteria and twink it for when you do the PVP tricks discussed at the bottom you should maximise loot.

Player Versus Player Tricks

I’m sure all of us have seen players purposefully allowing themselves to die to another person in a ‘PVP trick’ then allowing the friend to then kill them. This doesn’t get good loot as when you kill the other person you simply get a revenge kill. So the person who gets the first kill wins, but the other person has basically wasted his/her money. What I would suggest doing is getting 3 individuals and tricking as follows: Player one kills player 2, player 3 Kills player 3, player 3 kills player one and enjoy your revenge free loot

Using PvP tricks as an unpredictable trade method:

If you have one account you haven’t used in years I suggest doing this in order to gain some wealth. First, ensure your EP is at 90% +.  Get your other account, with their total wealth, buy any of the following items

  • Whip
  • Dragon Claws
  • Dragon Boots
  • Rune items
  • God Amours

Take them to the wilderness, with full food, potions and everything. Create a staged fight, where one character over eats to the point it causes them to lose, and you rig the fight. This will enable you to get reasonable loot from them. For a more detailed guide on using this as a transfer method contact. Ysondra123@hotmail.com.

Filed under : General, Players | 2 Comments »
Nov 08 2010

Runescape Pure PKer Guide

Posted by mike

This Runescape guide will cover how to build a real pure in 3 months:

This guide will explore the following:

  • Part 1 will go through: How to make a real PKER that will become your new toy in destroying people in the wilderness.
  • Part 2 will go through How to use bots to create an amazing pure.
  • Part 3 How to get good drops in bounty/PVP worlds.

First off, when we think about pure’s we often need to contemplate what sort of pure do we want? Do we want a pure strength, range or mage? The truth is modern day Player Killers (PKers) are hybrids.  In today’s pking Tribirds, dominate. Now why you may ask do you need 3 stats to player kill? Well first off, mage acts as what I would call an ‘aider’ it cannot be used by itself. Pure mages are the weakest of the 3 combat trees. No mage pure can get consistent kills. Range is a great skill to have however; it isn’t reliable in getting the high numbers when you need them. For instance you can’t decide to hit high with your crossbow when you want to & in free to play pking, range hits a maximum of around 19, this means that getting a kill is extremely hard. Strength, great overall stat, however, isn’t nearly as quick as range, but has an efficient spec.  When you combine the combination of these stats you get an amazing pker.

Free to Play Best composition: For free to play, the best pures are those that have high range, preferably 99, and high strength. The speed of each range attack is approximately .25 Seconds, if you time the range attack so just as your about to range you use the rune 2 hander you should get a double shock hit. Distancing yourself from the opponent when you hit enables you to do this with ease. F2P ranges/Strengthers dominate regardless of your combat level. Using range by itself will not get consistent kills and relies heavily on luck.

Pay to Play Best compositions: P2P is an interesting one as there are so many different compositions. Turmoil prayer pures with 45 defence (Turmoil Zerkers) tend to dominate the higher levels. Range tankers with 99 range/99 defence and 94 mage  + also do extremely well, however, whenever most people come across a range tanker they will just refuse to fight them, as the chance of a K0 is minimal. This works both ways as the range tanks don’t die often, they don’t get nearly as much kills as say an AGS pure. For the lower levels D Clawer’s are the best in all honesty. Often people argue 75 attack, AGS pures dominate, however, in all my experience this has not been the case. It is the pures with 99 range, strength, 80ish Hp, Barrage and 60 attack that dominate their level tier

The images to the left represent:
The first one is an ideal F2P and P2P account if you want to only specialise in one combat tree.

The second represents a reasonably good hybrid with telly block ideal for rushing.
Tips in Pay to Pay Pking:

  • Wear a phoenix necklace to minimize the destructive power of D claws.
  • Have quick prays set to increasing defence by the maximum of your prayer and protection from melee/range
  • Don’t wait around the wilderness.
Filed under : General, Skills | 3 Comments »
Feb 22 2010

Making money with the GE

Posted by GE Warlord

This is the first part in a four part series on GE trading.  When the Grand Exchange first opened in Runescape, it ushered in a whole new era of trading.   No more sitting in Fally W2 and hoping for items you needed, or begging in banks for some obscure item. It also opened up some huge opportunities for trading and new and more effective ways of making gold in Runescape.

In the first of four posts on making GP with the GE, I will outline some effective trading strategies (Fundamental, technical and speculative), and in the last I will debunk some of the poor strategies (like buy outs for example). If, after you are done reading fee free to post any questions you may have. There is also a forum over at The Grand Exchange (Thegrandexchange.com) where you can register and ask specific questions about trading and the various methods I will outline here.

Part I – Fundamental Trading

First off, I will start by saying that fundy trading is the easiest and fastest way to make money off the GE. It is fairly straightforward, and is based on real stock trading methods. The kind of trade you do also determines which items you will trade.

There are three prerequisites for items to determine if they are a good thing to buy as a fundy trade. They are:

1. The item must be traded in high volume (Anything in the top 100 most traded items list is good)

2. The item needs to be used up in the process of skilling (People use them up in large quantities)

3. The price graph must be relatively straight (little volatility)

The goal with a fundamental trade is a 5% profit. In general, buying at 2.5% below med and selling at 2.5% above will accomplish that. Done on a consistent basis, you will see your money double every 14 trades. (See the rule of 72 for further study of the reasons for that).

Why high volume? You need lots of buyers and sellers. Items like gold leaf, for example, are used in the ‘value chain’ of making gilded items in construction, but there are so few traded on the GE that it is nearly impossible to make money off them. Teak planks on the other hand are traded in huge volumes, as well as being used far more frequently in skilling.

Finally, why a straight line? You don’t want to choose an item that might jump down after you purchase it. Coal is another example. It is used up in large quantities, and is the 19th most traded item, with 97 million chunks of coal trading hands yesterday. With a 4 hour limit of 10k coal, it is impossible to manipulate, as it is not a matter of purchasing power or GP at that point. You would need a clan 20,000 members strong buying and selling 10k coal each to even make a dent in the price, and no one has anywhere near those numbers, not to mention all of the coal miners would keep pumping cheap coal into the GE to offset any attempted price increase.

An example of value chain for Rune Essence: Rune ess is mined, air runes are crafted, water blast is used to kill an NPC. The final product is a drop that you can either bank or sell (or leave on the ground). Either way the ess is converted and finally used up in the process. Why does it remain flat? As rune crafters skill, they buy rune ess when it is cheap and mine it when it is expensive, keeping the price relatively stable.

As a beginner, once you go through the initial work of finding some items, you can continue to trade them without constant checking of the prices in the GE, making fundy trading ideal for those who either don’t have the time or the inclination to check the market regularly. 90% Of my trades are fundy trades, as I can pull a 5% profit in 5-6 hours. That beats the pants off the return you would get with a buyout clan that only makes 5% every time the GE updates (26-30 hours).


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